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Here are some fun games I've discovered over the past couple of months or so. Most of them I found at the excellent site Jay is Games (or is it Jayisgames?).

In Bloons you get to throw a dart through a lot of balloons. It's as silly and satisfying as it sounds, and it gets very difficult after a while. (posted at MCiOS, I can't remember by whom)

Hoshi Saga is a Flash game where the object is to find a star that's hidden in each of the 25 levels. Sometimes easy, sometimes quite difficult.

I'm tempted to call Trapped a point-and-click game, because that's what you do in it, but the author says it isn't. It is an escape-the-room type of game, with some rather difficult puzzles; I found it very intriguing and fun to play. It's my favourite kind of game, I think, the kind with a lot of clicking, puzzling and pondering with no time limit or shooting. Part one is available, out of three. I've signed up to be told when parts two and three are finished.

Remember the GROW! games? I've linked to several different ones over the years. Here is GROW! Tribute, not created by the original GROW! creator, but managing to be very similar. Not as fun, I didn't think, partly because the music is more annoying. Still worth playing for a few minutes' entertainment, though. There is a new GROW! game, too: GROW Nano. Which is... less challenging :-)

Bodilies is another solve-the-story point-and-click puzzle game, and a very beautiful one too, with great music. It's a while since I played it now, but I really loved it.

I can't remember if I've already linked to Ring Pass Not; I played it all the time a few months ago when it was posted at MCiOS. Beautiful and hooking solitaire-type game.

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  posted by Linnéa Anglemark at 19:27 1 comments


Wednesday, October 03, 2007  

 
And here is another game, Flash based, with very nice drawings and an excellent game idea. (Unlike the one from the other day, this is a puzzle-type game which you need to solve. A little like the GROW! games. Kicki, I think you might like this one. (I miss you.)

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  posted by Linnéa Anglemark at 17:46 0 comments


Friday, March 02, 2007  

 
Brilliant, just what I need. A rather habit-forming, Flash based online card game in the tradition of Magic the Gathering and other "role playing card games" (which I have never actually played but I know how they work in theory).

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  posted by Linnéa Anglemark at 21:21 0 comments


Saturday, February 24, 2007  

 
I found a really interesting-looking computer game: Bestseller, an author simulation game. Nice concept! (I assume it's Windows only so no chance of me ever getting to play it, but that's beside the point.)

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  posted by Linnéa Anglemark at 19:20 0 comments


Saturday, February 03, 2007  

 
Why do I like the Kingdom of Loathing so much? It's silly in just the right way to be sure, and the kind of adventure game where you get to improve your abilities and add new skills is always fun (or so I think). But it is also constantly evolving, and I think that's what makes me keep playing it -- I would have discovered quite a lot of what there is to discover by now, not everything but a lot - and just plodding on doing the same things over and over to gain new skills does get repetitive after a while. But they develop it, inserting new puzzles every so often. That's what makes me keep playing it. (That, and the creative silliness.)

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  posted by Linnéa Anglemark at 13:04 0 comments


Wednesday, January 24, 2007  

 
Woo, posting now works with Firefox again! I am pleased.

I have posted links to the GROW! games before; two new games have appeared there since last time I checked. These are less complicated than the ones on the site earlier -- in fact they are called GROW! 1 and 2, respectively, whereas the previous one was GROW! 3 -- but quite enjoyable all the same. Here is GROW! 2 and GROW! 1. The latter is extra fun because once you have found the correct sequence you can go back and see what happens if you make other choices, which is often quite fun and very different. I like that kind of light-hearted creativity, very much.

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  posted by Linnéa Anglemark at 22:05 2 comments


Monday, January 01, 2007  

 
A slow return, with a few time-wasters:

Drifts is a skill/reaction type game, but nicely slowish. I haven't made it onto the highscore list yet, unlike some other people I could name. (from flerdle@MCiOS)

Sling is another game, more of a physics puzzle. The time component stresses me out a bit (not to mention the music -- fortunately it can be turned off) ; I prefer my puzzle games not to be timed. It's still fun, though. (from KC@ODP)

Die Anstalt, a German game (but with English and Italian versions, just click the relevant flag) set in a mental hospital for plush toys. Rather different, and very enjoyable. (from Projoy@MCiOS)

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  posted by Linnéa Anglemark at 11:44 0 comments


Tuesday, October 24, 2006  
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